Property Animations (not to be confused with the older View Animation) are quite powerful :
final View v = ;
// first quarter turn
v.animate().withLayer()
.rotationY(90)
.setDuration(300)
.withEndAction(
new Runnable() {
@Override public void run() {
// second quarter turn
v.setRotationY(-90);
v.animate().withLayer()
.rotationY(0)
.setDuration(300)
.start();
}
}
).start();
You can adjust the perspective effect with View.setCameraDistance()