I\'ve just updated Xcode to version 6.3. I\'m working on a project in Swift with some imported Objective C code. I also use Cocoapods.
I had the same issue with the
I used extensions on the GameScene Class and it sped everything up.
I took out three large functions from my gameScene Class, And made three separate extensions for them.
This is probably the easiest solution if none of the above work.