Yesterday I\'ve implemented the code:
CustomerProductManager productsManager = container.Resolve();
It was co
I had the same problem and found the "fix" looking at Prism sample code files. Looks like, even if it is not a dll in Unity V2 you have to add a reference in your class to: Microsoft.Practices.Unity
my complete "using" section is as follow
using System;
using System.Windows;
using Microsoft.Practices.Composite.Modularity;
using Microsoft.Practices.Unity;
using Microsoft.Practices.Composite.UnityExtensions;
I'm not sure if you are using Silverlight, but the generic version for Container.Resolve IS in Microsoft.Practices.Unity.