How should I architect my iPhone app to talk to my website?

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面向向阳花
面向向阳花 2020-12-22 22:58

I\'m planning my first iPhone app and I\'d like to get some inputs as to how to build it, right from the start. The iPhone app is being built to be paired with a public faci

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  •  小蘑菇
    小蘑菇 (楼主)
    2020-12-22 23:49

    As others mentioned, I think you are asking the right questions and are heading in the right direction. All of the replies above are valuable advice. Here is my advice, and I hope you'll find it useful.

    No matter which method/library you choose to talk to your web services, I think it's important to make a clean separation in the way you design your data model on the phone VS. the data model in your web application. You have 3 major distinctions to keep in mind for your design:

    1. Data model on the web application (reflected by your existing mySQL database)

      Since this is already there, there is not much to say about it, except that it will influence a lot your design for the following 2 parts. I suggest to make this model the 'master reference' for how your data is represented across platforms.

    2. Data model on the iPhone app (reflected by the information you need to display in the iPhone app)

      This is where the fun begins. First, you need a good understanding of what data you need to display in the phone app. So have a good, high level design of your app first (use pen and paper, draw mock-ups of each view and the interactions between them, model the navigation between your view controllers etc.). It really helps to understand the interactions between your view controllers and the various bits and pieces of data you want to show in the app. This will help you create the requirements for the data model on the phone. Based on these requirements, map the existing (web) data model to a new model, suited to your iPhone app. This new model may or may not include all tables and fields found in your web app. But the general representation of the 2 models should be very similar (e.g. relationships, data types, etc.)

    3. Data model used to communicate between the 2 above (this is your 'data exchange protocol')

      Once you have the 2 representations of your data above, you need to 'translate' from one to the other, both ways. Design your data exchange protocol to be as simple and compact as possible. You don't want to waste bytes on useless information, as transmissions over the network are costly. (As a side note, you might think of compressing the transmitted data later on, but it's just as important to have a good design from the beginning). It's probably best to begin with a protocol in which the metadata is the same as the one in your web application model (e.g. same relationships, names of tables, attributes, etc.). But remember, you'll only have to serialize/de-serialize those entities and relationships that you listed in point 2) above. So design accordingly. Your exchange protocol may also include session tokens, authentication info, a version number, or other metadata, if you need it.

      Remember: your data exchange protocol is what will de-couple your web application and iPhone application models. I found that it's best to de-couple them because they may both evolve over time. The data model on the iPhone for example, may evolve a lot especially when you will find that you need to re-model some relationships or add/remove attributes from your entities in order to improve application responsiveness, or the user experience, the navigation, or whatever.

      Since this is a whole concern in and by itself, well, you need to design a generic serialization/de-serialization mechanism on top of your (JSON/XML/whatever parser you choose) that is flexible enough to sustain the potential differences between your 2 data models. These differences might be: entity/attribute/relationship names, primary key identifier names, data types, attributes to ignore, and the list goes on. I would definitely implement a serializer/de-serializer utility class in the iPhone app, backed by a .plist configuration file containing all supported entities, concerns, aliases you might have. Of course, each model object should 'know' how to serialize, de-serialize itself and its relationships (i.e. the required object graph depth).

      One last note, since you will end up with 2 representations of your data, you will need a way to uniquely identify an object on both sides. So for example, think of adding a uuid attribute to all data that needs to be exchanged, or use any other approach that suits your needs.

    I am building an app that has similar requirements to yours, and these are the approaches I found to be best so far. Also, you might find this video useful (it inspired me a lot on how to implement some of the issues I mentioned above and is especially interesting if you're using CoreData) :

    http://itunes.apple.com/ca/podcast/linkedin-important-life-lessons/id384233225?i=85092597 (see the lecture entitled "LinkedIn: Important Life Lessons on CoreData & GameKit (March 12, 2010)" )

    Good luck!

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