Is there any good way to handle large assets (i.e. 1000\'s of images, flash movies etc.) with a DVCS tool such as hg and git. As I see it, to clone repositories tha
One fairly popular option within the game development industry (with huge repositories) is to use Plastic SCM.
They have options to store blobs in the file system instead of the database.
https://www.plasticscm.com