I am working with windowsFrom in c#. I am trying to call mainfrom method in one of the from in user control. I have mainfrom like this
namespace Project
{
Just add a reference to the primary form in your secondary form:
public partial class TempCalib : Form
{
private MainForm _main
public TempCalib(MainForm main) : this()
{
_main = main;
}
/// Other stuffs
}
Then assign value when you construct your secondary form:
private TempCalib _tempCalib;
private void calibBtn_Click(object sender, EventArgs e)
{
if (_tempCalib == null)
_tempCalib = new TempCalib(this);
_tempCalib.Show();
}
If calibBtn_Click
isn't inside MainForm
(but it's inside a UserControl
on it) then you can replace _tempCalib
initialization with:
_tempCalib = new TempCalib((MainWindow)FindForm());
You'll be then able to call the primary form:
private void OkButton_Click(object sender, EventArgs e)
{
_main.TempCommand();
this.Hide();
}
Notes: this is just one option, you may create a property to hold MainForm
reference (so secondary form can be reused and it'll be more designer friendly) moreover TempCalib
is not an UserControl
but a Form
(pretty raw but for an UserControl
you may just check its parent Form and cast it to proper type).
Such kind of references are often an alert. Usually UI components shouldn't not be so coupled and a public Form
's method to perform something very often is the signal that you have too much logic in your Form
. How to improve this?
1. DECOUPLE CONTROLS. Well a first step may be to decouple them a little bit, just add an event in TempCalib
and make MainForm
its receiver:
public partial class TempCalib : Form
{
public event EventHandler SomethingMustBeDone;
private void OkButton_Click(object sender, EventArgs e)
{
OnSomethingMustBeDone(EventArgs.Empty); / TO DO
this.Hide();
}
}
Then in MainForm
:
private TempCalib _tempCalib;
private void calibBtn_Click(object sender, EventArgs e)
{
if (_tempCalib == null)
{
_tempCalib = new TempCalib();
_tempCalib.SomethingMustBeDone += _tempCalib_SomethingMustBeDone;
// In _tempCalib_SomethingMustBeDone you'll invoke proper member
// and possibly hide _tempCalib (remove it from OkButton_Click)
}
_tempCalib.Show();
}
2. DECOUPLE LOGIC FROM CONTROLS. UI changes pretty often, logic not (and when it changes probably isn't in parallel with UI). This is just the first step (now TempCalib
isn't aware of who will use it). Next step (to be performed when too much things happen inside your form) is to remove this kind of logic from the form itself. Little example (very raw), keep TempCalib
as before (with the event) and change MainForm
to be passive:
public partial class MainForm : Form
{
public event EventHandler Calibrate;
protected virtual void OnCalibrate(EventArgs e)
{
// TODO
}
}
Now let's create a class to control the flow and logic:
public class MyTaskController
{
private MainForm _main;
private TempCalib _tempCalib;
public void Start()
{
_main = new MainForm();
_main.Calibrate += OnCalibrationRequested;
_main.Show(); // Or whatever else
}
private void OnCalibrationRequested(object sender, EventArgs e)
{
if (_tempCalib == null)
{
_tempCalib = new TempCalib();
_tempCalib.SomethingMustBeDone += OnSomethingMustBeDone();
}
_tempCalib.Show();
}
private OnSomethingMustBeDone(object sender, EventArgs e)
{
// Perform the task here then hide calibration window
_tempCalib.Hide();
}
}
Yes, you'll need to write much more code but this will decouple logic (what to do as response to an action, for example) from UI itself. When program grows up this will help you to change UI as needed keeping logic unaware of that (and in one well defined place). I don't even mention that this will allow you to use different resources (people) to write logic and UI (or to reuse logic for different UI, WinForms and WPF, for example). Anyway IMO the most obvious and well repaid benefit is...readability: you'll always know where logic is and where UI management is, no search, no confusion, no mistakes.
3. DECOUPLE LOGIC FROM IMPLEMENTATION. Again you have more steps to perform (when needed). Your controller is still aware of concrete types (MainForm
and TempCalib
). In case you need to select a different form at run-time (for example to have a complex interface and a simplified one or to use dependency injection) then you have to decouple controller using interfaces. Just an example:
public interface IUiWindow
{
void Show();
void Hide();
}
public interface IMainWindow : IUiWindow
{
event EventHandler Calibrate;
}
public interface ICalibrationWindow : IUiWindow
{
event EventHandler SomethingMustBeDone;
}