Is there a modified Bresenham algorithm, where the step from one pixel to the next one isn\'t allowed to be diagonally, just horizontally or vertically? Or any other algorit
Should be a trivial modification - let's say you're in the quadrant I - i.e. going up and to the right. Instead of doing a diagonal, do an up... and then a right.
Instead of:
for x from x0 to x1
plot(x,y)
error := error + deltaerr
if error ≥ 0.5 then
y := y + 1
error := error - 1.0
Something like this:
for x from x0 to x1
plot(x,y)
error := error + deltaerr
if error ≥ 0.5 then
y := y + 1
plot(x,y)
error := error - 1.0