I had a simple class to do some basic local encryption for Windows Phone 8. I wanted to use the class again in a new UWP Windows 10 app for the Windows Store. Unfortunately
Cleaner code
public static async Task EncryptAesFileAsync(StorageFile fileForEncryption, string aesKey256, string iv16lenght)
{
bool success = false;
try
{
//Initialize key
IBuffer key = Convert.FromBase64String(aesKey256).AsBuffer();
var m_iv = Convert.FromBase64String(iv16lenght).AsBuffer();
SymmetricKeyAlgorithmProvider provider = SymmetricKeyAlgorithmProvider.OpenAlgorithm(SymmetricAlgorithmNames.AesCbcPkcs7);
var m_key = provider.CreateSymmetricKey(key);
//secured data
IBuffer data = await FileIO.ReadBufferAsync(fileForEncryption);
IBuffer SecuredData = CryptographicEngine.Encrypt(m_key, data, m_iv);
await FileIO.WriteBufferAsync(fileForEncryption, SecuredData);
success = true;
}
catch (Exception ex)
{
success = false;
DialogHelper.DisplayMessageDebug(ex);
}
return success;
}
public static async Task DecryptAesFileAsync(StorageFile EncryptedFile, string aesKey256, string iv16lenght)
{
bool success = false;
try
{
//Initialize key
IBuffer key = Convert.FromBase64String(aesKey256).AsBuffer();
var m_iv = Convert.FromBase64String(iv16lenght).AsBuffer();
SymmetricKeyAlgorithmProvider provider = SymmetricKeyAlgorithmProvider.OpenAlgorithm(SymmetricAlgorithmNames.AesCbcPkcs7);
var m_key = provider.CreateSymmetricKey(key);
//Unsecured Data
IBuffer data = await FileIO.ReadBufferAsync(EncryptedFile);
IBuffer UnSecuredData = CryptographicEngine.Decrypt(m_key, data, m_iv);
await FileIO.WriteBufferAsync(EncryptedFile, UnSecuredData);
success = true;
}
catch (Exception ex)
{
success = false;
DialogHelper.DisplayMessageDebug(ex);
}
return success;
}