I have C++ code that maps GUID(unsigned long) to structure.
#include
#include
Any objects you place in a STL container initialized with an initial number of objects (i.e., you're not initializing an empty container) must have at least one default constructor ... yours does not. In other words your current constructor needs to be initialized with specific objects. There must be one default constructor that is like:
PluginInfo();
Requiring no initializers. Alternatively, they can be default initializers like:
PluginInfo(GUID _guid = GUID(),
std::string _name = std::string(),
Function _function = Function()):
guid(_guid), name(_name), function(_function) {}