I am writing program in c++ which runs GNU readline in separate thread. When main thread is exited I need to finish the thread in which readline() function is called. The re
Old thread but still readline API seems not explored.
In order to interrupt readline first I disabled readline signal handlers. Do not look at the ugly global_buffer I'm using - it's just an example
http://www.delorie.com/gnu/docs/readline/rlman_43.html
Reader Thread:
pthread_mutex_t lock;
int isBufferReady = 0;
char global_buffer[2500]; /// Assuming that reads will not be any bigger
void *reader_thread(void *arg)
{
rl_getc_function = getc;
rl_catch_signals = 0;
rl_catch_sigwinch = 0;
char *input;
while ( (input = readline( NULL )) )
{
i = strlen(input)-1;
if ( input[i] == '\0' )
return NULL;
/// Due to TAB there might be a whitespace in the end
while ( i > 0 )
{
if ( isspace(input[i]) )
{
input[i] = '\0';
}
else
{
break;
}
i--;
}
pthread_mutex_lock(&lock);
read_file_function( input, buffer );
free(input);
isBufferReady = 1;
pthread_mutex_unlock(&lock);
}
printf( "Im closed \n" );
return NULL;
}
Signal handler:
volatile int keepRunning = 1;
void SIG_handler(int signal)
{
int static sig_count = 0;
switch ( signal )
{
case SIGUSR2:
{
/// Yeah I know I should not printf in a signal handler
printf( "USR2: %d \n", sig_count++);
break;
}
default:
{
printf( " SIGHANDLE\n" );
keepRunning = 0;
break;
}
}
}
main:
int main( int argc, char *argv[] )
{
pthread_t file_reader;
{ /// Signal Handler registration
struct sigaction sigact = {{0}};
sigact.sa_handler = SIG_handler;
// sigact.sa_flags = SA_RESTART;
sigaction(SIGINT , &sigact, NULL);
sigaction(SIGQUIT, &sigact, NULL);
sigaction(SIGTERM, &sigact, NULL);
sigaction(SIGHUP, &sigact, NULL);
// sigaction(SIGUSR1, &sigact, NULL);
sigaction(SIGUSR2, &sigact, NULL);
}
pthread_create( &file_reader, NULL, reader_thread, NULL );
while(keepRunning)
{
pthread_mutex_lock(&lock);
if( !isBufferReady )
{
... fill in global_buffer according to some algorithm
}
pthread_mutex_unlock(&lock);
usleep(10);
pthread_mutex_lock(&lock);
if(isBufferReady)
isBufferReady = 0;
... some operation on the 'global_buffer' like write its contents to socket
pthread_mutex_unlock(&lock);
usleep(10);
}
signal(SIGINT, SIG_DFL);
pthread_cancel( file_reader );
pthread_join( file_reader, NULL);
pthread_mutex_destroy(&lock);
rl_cleanup_after_signal();
return 0;
}
With this (nowhere near perfect) code snippet I was able to finally interrupt readline without described prevously flakiness.
Used this code snippet for interactive debug purposes where I had prepared packets in simple text files and read-in those files with the help of readline.