I would like to have a JLabel changint color to a random one, while jumping to a random position, and while changing its text.
but the setText and setBounds seem to
Don't know why it's happening, but here's an ugly work-around:
package com.me;
import java.awt.Color;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class test2 extends JFrame {
private static int i;
private static JLabel label = new JLabel("0"){
@Override
public String getText(){
return i+"";
}
};
private static Random gen = new Random();
public test2() {
JPanel panel = new JPanel();
panel.add(label);
this.add(panel);
}
public static void move() {
for (i = 0; i < 10; i++) {
int n = gen.nextInt(254)+1;
int nn = gen.nextInt(254)+1;
int nnn = gen.nextInt(254)+1;
//the setBounds command will not work with the setText command. why?
label.setBounds(n*2, nn*2, 20, 20);
label.setForeground(new Color(n, nn, nnn));
try {
Thread.sleep(200);
} catch (Exception e) {}
}
}
public static void main(String[] args) {
test2 frame = new test2();
frame.setVisible(true);
frame.setSize(600, 600);
frame.setResizable(true);
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
move();
}
}