I\'m working with Areas
in Java.
My test program draws three random triangles and combines them to form one or more polygons. After the Areas
Here:
for (int i = 0; i < 3; i++) {
triangle.moveTo(random.nextInt(400) + 50, random.nextInt(400) + 50);
triangle.lineTo(random.nextInt(400) + 50, random.nextInt(400) + 50);
triangle.lineTo(random.nextInt(400) + 50, random.nextInt(400) + 50);
triangle.closePath();
area.add(new Area(triangle));
}
you are adding in fact 1 triangle in the first loop 2 triangles in the second loop 3 triangles in the third loop
This is where your inaccuracies come from. Try this and see if your problem still persists.
for (int i = 0; i < 3; i++) {
triangle.moveTo(random.nextInt(400) + 50, random.nextInt(400) + 50);
triangle.lineTo(random.nextInt(400) + 50, random.nextInt(400) + 50);
triangle.lineTo(random.nextInt(400) + 50, random.nextInt(400) + 50);
triangle.closePath();
area.add(new Area(triangle));
triangle.reset();
}
Note the path reset after each loop.
EDIT: to explain more where the inaccuracies come from here the three paths you try to combine. Which makes it obvious where errors might arise.