I have an enum that I would like to randomly select a value from, but not truly random. I would like some of the values to be less likely of being selected so far. Here is
You can create an enum with associated data bby provding a custom constructor, and use the constructor to assign weightings for the probabilities and then
public enum WeightedEnum {
ONE(1), TWO(2), THREE(3);
private WeightedEnum(int weight) {
this.weight = weight;
}
public int getWeight() {
return this.weight;
}
private final int weight;
public static WeightedEnum randomType() {
// select one based on random value and relative weight
}
}