How do i do a gaussi smoothing in the 3th dimension?
I have this detection pyramid, votes accumulated at four scales. Objects are found at each peak.
Gaussian filters are separable. You apply 1D filter at each dimension as follows:
for (dim = 0; dim < D; dim++)
tensor = gaussian_filter(tensor, dim);
I would recommend OpenCV for an implementation of a gaussian filter (and image processing in general) in C++.
Note that this assumes that your pyramid levels are all of the same size. You can have your own functions that sample your scale-space pyramid on the fly while convolving the third dimension, but if you have enough memory I believe that it would be faster to scale up your coarser level to have the same size of the finest level.