My site works fine in Firefox, but it crashes in IE.
I am using alot of jQuery in order to fade in content. When the user clicks on one of the above links a few time
Here you go. It has something to do with your DirectX filter (probably what's doing the fades). Here's the stack, and EAX is NULL. Whatever the code is doing is trying to deref EAX:
CDXTFilterBehavior::_ClearSurface:
6C8E87E1 mov edi,edi
6C8E87E3 push ebp
6C8E87E4 mov ebp,esp
6C8E87E6 push ecx
6C8E87E7 mov eax,dword ptr [ebp+0Ch]
6C8E87EA mov ecx,dword ptr [eax] <--- EAX is NULL
> dxtrans.dll!CDXTFilterBehavior::_ClearSurface()
dxtrans.dll!CDXTFilterBehavior::_DrawUnfilteredElementLayers()
dxtrans.dll!CDXTFilterBehavior::_DrawElementWithProceduralSurfaces()
dxtrans.dll!CDXTFilterBehavior::_ExecuteFilterChain()
dxtrans.dll!CDXTFilterBehavior::Draw()
mshtml.dll!CPeerHolder::Draw()
mshtml.dll!CLayout::DrawClientLayers()
mshtml.dll!CDispContainer::DrawSelf()
mshtml.dll!CDispNode::Draw()
mshtml.dll!CDispContainer::DrawChildren()
mshtml.dll!CDispContainer::DrawSelf()
mshtml.dll!CDispNode::Draw()
mshtml.dll!CDispContainer::DrawChildren()
mshtml.dll!CDispContainer::DrawSelf()
mshtml.dll!CDispNode::Draw()
mshtml.dll!CDispContainer::DrawChildren()
mshtml.dll!CDispContainer::DrawSelf()
mshtml.dll!CDispNode::Draw()
mshtml.dll!CDispContainer::DrawChildren()
mshtml.dll!CDispContainer::DrawSelf()
mshtml.dll!CDispNode::Draw()
mshtml.dll!CDispContainer::DrawChildren()
mshtml.dll!CDispContainer::DrawSelf()
mshtml.dll!CDispNode::Draw()
mshtml.dll!CDispRoot::DrawEntire()
mshtml.dll!CDispRoot::DrawRoot()
mshtml.dll!CView::RenderView()
mshtml.dll!CDoc::OnPaint()
mshtml.dll!CServer::OnWindowMessage()
mshtml.dll!CDoc::OnWindowMessage()
mshtml.dll!CServer::WndProc()
user32.dll!_InternalCallWinProc@20()
user32.dll!_UserCallWinProcCheckWow@32()
user32.dll!_CallWindowProcAorW@24()
user32.dll!_CallWindowProcW@20()
user32.dll!_InternalCallWinProc@20()
user32.dll!_UserCallWinProcCheckWow@32()
user32.dll!_DispatchClientMessage@20()
user32.dll!___fnDWORD@4()
ntdll.dll!_KiUserCallbackDispatcher@12()
user32.dll!_NtUserDispatchMessage@4()
user32.dll!_DispatchMessageWorker@8()
user32.dll!_DispatchMessageW@4()
ieframe.dll!CTabWindow::_TabWindowThreadProc()
kernel32.dll!@BaseThreadInitThunk@12()
ntdll.dll!___RtlUserThreadStart@8()
ntdll.dll!__RtlUserThreadStart@8()
Perhaps you're removing an element from the DOM while the transform is still operating on it?