XNA.Texture2D to System.Drawing.Bitmap I am sure this answered my question but it linked an external site and is no longer available.
I am using a windows form in an
You can use two methods that allow you to create a Bitmap, use Texture2D.SaveAsJpeg() or Texture2D.SaveAsPng().
MemoryStream memoryStream = new MemoryStream();
Texture2D texture = Content.Load( "Images\\test" );
texture.SaveAsJpeg( memoryStream, texture.Width, texture.Height ); //Or SaveAsPng( memoryStream, texture.Width, texture.Height )
System.Drawing.Bitmap bmp = new System.Drawing.Bitmap( memoryStream );