Node C++ Addon - How do I access a Typed Array (Float32Array) when it's beenn passed as an argument?

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执念已碎
执念已碎 2020-12-19 16:14

I\'d like to make use of the V8 Float32Array data structure. How can I initialise it?

I\'d also be interested in direct memory access to the data. How could that be

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  •  爱一瞬间的悲伤
    2020-12-19 16:15

    Updated

    The best way now is to use the helper Nan::TypedArrayContents.

    assert(args[i]->IsFloat32Array());
    Local myarr = args[i].As();
    Nan::TypedArrayContents dest(myarr);
    // Now use dest, e.g. (*dest)[0]
    

    There's a good example of this in node-canvas.


    Original Answer, which shows why the helper is useful

    The v8 API is changing rapidly right now so this depends on your version of node/io.js. To access the data from the array provided as an argument, this should work for node 0.12 through io.js <3.0:

    assert(args[i]->IsFloat32Array()); // These type-check methods are available.
    Local myarr = args[i].As();
    void* dataPtr = myarr->GetIndexedPropertiesExternalArrayData();
    

    In io.js >=3.0 (v8 4.3) you should instead use ArrayBuffer::GetContents. (I haven't used this yet and will update this when 3.0 is released.) Docs are here.

    In node 0.10, TypedArrays were home-brewed. This was one way of doing it:

    Local buffer = args[i]->Get(NanNew("buffer"))->ToObject();
    void* dataPtr = buffer->GetPointerFromInternalField(0);
    
    
    

    Constructing a typed array can be done with:

     Float32Array::New(ArrayBuffer::New(Isolate::GetCurrent(), size * 4), 0, size);
    

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