I\'m trying to make a little function to interpolate between two values with a given increment.
[ 1.0 .. 0.5 .. 20.0 ]
The compiler tells m
TL;DR: F# PowerPack's BigRational type is the way to go.
As many have pointed out, float values are not suitable for looping:
1/3 in decimal, we inevitably lose all digits starting at a certain exponent;[0.0000001 .. 0.0000002] is equivalent to the number of unique values in [1000000 .. 2000000];What can instantly solve the above problems, is switching back to integer logic.
With F# PowerPack, you may use BigRational type:
open Microsoft.FSharp.Math
// [1 .. 1/3 .. 20]
[1N .. 1N/3N .. 20N]
|> List.map float
|> List.iter (printf "%f; ")
Note, I took my liberty to set the step to 1/3 because 0.5 from your question actually has an exact binary representation 0.1b and is represented as +1.00000000000000000000000 * 2-1; hence it does not produce any cumulative summation error.
Outputs:
1.000000; 1.333333; 1.666667; 2.000000; 2.333333; 2.666667; 3.000000; (skipped) 18.000000; 18.333333; 18.666667; 19.000000; 19.333333; 19.666667; 20.000000;
// [0.2 .. 0.1 .. 3]
[1N/5N .. 1N/10N .. 3N]
|> List.map float
|> List.iter (printf "%f; ")
Outputs:
0.200000; 0.300000; 0.400000; 0.500000; (skipped) 2.800000; 2.900000; 3.000000;
BigRational uses integer computations, which are not slower than for floating-points;float, but not within the loop);BigRational acts as if the machine epsilon were zero;There is an obvious limitation: you can't use irrational numbers like pi or sqrt(2) as they have no exact representation as a fraction. It does not seem to be a very big problem because usually, we are not looping over both rational and irrational numbers, e.g. [1 .. pi/2 .. 42]. If we do (like for geometry computations), there's usually a way to reduce the irrational part, e.g. switching from radians to degrees.
Further reading: