My problem is the opposite that most people have. I\'m generating files locally in C#, but I want them to be marked as blocked. So when a user opens them in an app
You need to write the alternate data stream yourself.
To do this, open the file with CreateFile and write the text using FileStream. Here is a simple exemple that works (tried on my computer).
[DllImport("kernel32", CharSet = CharSet.Unicode, SetLastError = true)]
private static extern SafeFileHandle CreateFile(
string name, FileAccess access, FileShare share,
IntPtr security,
FileMode mode, FileAttributes flags,
IntPtr template);
public static void Main()
{
// Opens the ":Zone.Identifier" alternate data stream that blocks the file
using (SafeFileHandle handle = CreateFile(@"\\?\C:\Temp\a.txt:Zone.Identifier", FileAccess.ReadWrite, FileShare.None, IntPtr.Zero, FileMode.OpenOrCreate, FileAttributes.Normal, IntPtr.Zero))
{
// Here add test of CreateFile return code
// Then :
using (StreamWriter writer = new StreamWriter(new FileStream(handle, FileAccess.ReadWrite), Encoding.ASCII))
{
writer.WriteLine("[ZoneTransfer]");
writer.WriteLine("ZoneId=3");
}
}