I added a swipe gesture recognizer and a pan gesture recognizer to the same view. These gestures should be exclusive to each other.
In order to do this I added the c
Late response, but I was having a similar issue where I wanted to pan to be recognized before the swipe. The only way I could get it working was to use a long press (or something similar) to set a flag to use the pan gesture as a pan or a swipe. I ended up not using swipes at all. I.e.:
- (void) handleLongPress : (UILongPressGestureRecognizer *) gestureRecognizer
{
if (gestureRecognizer.state == UIGestureRecognizerStateBegan)
{
_canSwipe = YES;
}
else if (gestureRecognizer.state == UIGestureRecognizerStateEnded)
{
_canSwipe = NO;
}
}
- (void) handleDragging : (id) sender
{
UIPanGestureRecognizer *pan = (UIPanGestureRecognizer *)sender;
GLKVector2 dragDelta = GLKVector2Make(0., 0.);
if (pan.state == UIGestureRecognizerStateBegan || pan.state == UIGestureRecognizerStateChanged)
{
_mousePosition = [pan translationInView:self.view];
if (_beginDragging == NO)
{
_beginDragging = YES;
}
else
{
dragDelta = GLKVector2Make(_mousePosition.x - _prevMousePosition.x, _mousePosition.y - _prevMousePosition.y);
}
_prevMousePosition = _mousePosition;
}
else
{
_beginDragging = NO;
}
if (_canSwipe == YES)
{
if (dragDelta.x > 0)
{
_canSwipe = NO;
[self.navigationController popToRootViewControllerAnimated:YES];
NSLog(@"swipe right");
}
else if (dragDelta.x < 0)
{
_canSwipe = NO;
[self performSegueWithIdentifier:@"toTableSegue" sender:pan];
NSLog(@"swipe left");
}
}
else
{
_dragDeltaTranslation = GLKVector2Make(dragDelta.x/90, dragDelta.y/90);
_translationXY = GLKVector2Make(_translationXY.x + _dragDeltaTranslation.x, _translationXY.y - _dragDeltaTranslation.y);
}
}
So essentially: