Is there an easy way to check if a key is being pressed so I can loop through that in a thread? Preferred not to use a library and definitely not ncurses. There isn\'t a sin
I find a simpler way:
#include
#include
#include "X11/keysym.h"
/**
*
* @param ks like XK_Shift_L, see /usr/include/X11/keysymdef.h
* @return
*/
bool key_is_pressed(KeySym ks) {
Display *dpy = XOpenDisplay(":0");
char keys_return[32];
XQueryKeymap(dpy, keys_return);
KeyCode kc2 = XKeysymToKeycode(dpy, ks);
bool isPressed = !!(keys_return[kc2 >> 3] & (1 << (kc2 & 7)));
XCloseDisplay(dpy);
return isPressed;
}
bool ctrl_is_pressed() {
return key_is_pressed(XK_Control_L) || key_is_pressed(XK_Control_R);
}
int main(int argc, char **argv) {
std::cout << ctrl_is_pressed() << std::endl;
return (0);
};