I would like to implement an instance of IRandomAccessStream in C# (it will be returning data generated in realtime). The stream does not actually need to be wr
How to Convert byte Array to IRandomAccessStream
I've found this blog article, hopefully this realization of IRandomAccessStream can be a starting point for you.
class MemoryRandomAccessStream : IRandomAccessStream
{
private Stream m_InternalStream;
public MemoryRandomAccessStream(Stream stream)
{
this.m_InternalStream = stream;
}
public MemoryRandomAccessStream(byte[] bytes)
{
this.m_InternalStream = new MemoryStream(bytes);
}
public IInputStream GetInputStreamAt(ulong position)
{
this.m_InternalStream.Seek((long)position, SeekOrigin.Begin);
return this.m_InternalStream.AsInputStream();
}
public IOutputStream GetOutputStreamAt(ulong position)
{
this.m_InternalStream.Seek((long)position, SeekOrigin.Begin);
return this.m_InternalStream.AsOutputStream();
}
public ulong Size
{
get { return (ulong)this.m_InternalStream.Length; }
set { this.m_InternalStream.SetLength((long)value); }
}
public bool CanRead
{
get { return true; }
}
public bool CanWrite
{
get { return true; }
}
public IRandomAccessStream CloneStream()
{
throw new NotSupportedException();
}
public ulong Position
{
get { return (ulong)this.m_InternalStream.Position; }
}
public void Seek(ulong position)
{
this.m_InternalStream.Seek((long)position, 0);
}
public void Dispose()
{
this.m_InternalStream.Dispose();
}
public Windows.Foundation.IAsyncOperationWithProgress ReadAsync(IBuffer buffer, uint count, InputStreamOptions options)
{
var inputStream = this.GetInputStreamAt(0);
return inputStream.ReadAsync(buffer, count, options);
}
public Windows.Foundation.IAsyncOperation FlushAsync()
{
var outputStream = this.GetOutputStreamAt(0);
return outputStream.FlushAsync();
}
public Windows.Foundation.IAsyncOperationWithProgress WriteAsync(IBuffer buffer)
{
var outputStream = this.GetOutputStreamAt(0);
return outputStream.WriteAsync(buffer);
}
}