html2canvas($(\"#Element\"), {
onrendered: function(canvasq) {
var w=window.open();
w.document.write(\"\"+Re
you can use scale options in html2canvas.
In the latest release, v1.0.0-alpha.1, you can use the scale option to increase the resolution (scale: 2 will double the resolution from the default 96dpi).
// Create a canvas with double-resolution.
html2canvas(element, {
scale: 2,
onrendered: myRenderFunction
});