I am developing an android app and as I read all around and learned for myself, I cant have a lot of images on the screen at the same time or I will get an exception.
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This thing is depends on the HEAP size of phone . so if your application acquire more heap then phone provided then it may be create a problem .
the new generation android device contain .here is the list of some
HTC Wildfire (2.2.1) = 16MB.
HTC Wildfire S (2.3.5) = 20MB.
HTC Salsa (2.3.3) = 20MB.
HTC Desire (2.3.3) = 32MB.
HTC Desire S (2.3.5) = 32MB.
Samsung Galaxy S GT-I9000 (2.2) = 48MB.
Samsung Galaxy R GT-I9103 (2.3.5) = 64MB.
Samsung Galaxy Y GT-S5360 (2.3.5) = 64MB
so there is not certan solution for it , but you can try to optimize the the bitmap size . for example recycle the bitmap after use it . or make another using bitmapFectory deoeed from sampleSize .
IF you are using a emulator then you can create a device which contain more heap size to Add new extra hardware configure in your avd manager as VM heap size = 32 or up .