I would like to do something like this:
interface IPoint {
x : number;
y : number;
z? : number;
}
const diag : IPoint = IPoint.x(1)
The following design adds type-safety by accomplishing 3 things:
build once you have provided all required properties.The Point itself:
interface Point {
x: number;
y: number;
z?: number;
}
class Point implements Point {
constructor(point: Point) {
Object.assign(this, point);
}
}
The Point builder:
class PointBuilder implements Partial {
x?: number;
y?: number;
z?: number;
withX(value: number): this & Pick {
return Object.assign(this, { x: value });
}
withY(value: number): this & Pick {
return Object.assign(this, { y: value });
}
withZ(value: number): this & Required> {
return Object.assign(this, { z: value });
}
build(this: Point) {
return new Point(this);
}
}
Usage:
/**
* The `z` property is optional.
*/
new PointBuilder()
.withX(1)
.withY(1)
.build();
/**
* The `.build()` method cannot be called — we are still missing `y`.
*/
new PointBuilder()
.withX(1)
.withZ(1);
/**
* The `z` property is correctly recognized as `number` (as opposed to `number | undefined`).
*/
new PointBuilder()
.withX(1)
.withZ(1)
.z