I would use a UILabel to allow users to select a date with UIDatePicker.
To do this, I created an UILabel subclass overwriting the inputView and the inputAccessoryVi
How about something like this. Rather than subclass the label, just add a gesture recognizer to it, and bring up the picker in the tap recognizer's handler. In the picker's action method, populate the label and dismiss the picker. This example works, but you'd probably want to add some animation to make it look better:
- (void)viewDidLoad {
[super viewDidLoad];
self.label.userInteractionEnabled = YES;
UITapGestureRecognizer *tapper = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(launchPicker:)];
[self.label addGestureRecognizer:tapper];
}
-(void)launchPicker:(UITapGestureRecognizer *) tapper {
UIDatePicker *picker = [[UIDatePicker alloc] initWithFrame:CGRectMake(5, 150, 300, 200)];
[picker addTarget:self action:@selector(updateLabel:) forControlEvents:UIControlEventValueChanged];
[self.view addSubview:picker];
}
-(IBAction)updateLabel:(UIDatePicker *)sender {
self.label.text = [NSString stringWithFormat:@"%@",sender.date ];
[sender removeFromSuperview];
}