I\'m trying to play multiple sounds at the same time.
The approach initially I\'ve taken was to create several players , but it seems wrong one.
What\'s the
Well, my solution comes out of experience. I can quickly cook up a project if needed. But also, it requires the use of an MoMu API at Stanford. It involves creating WvIn and WvOut objects for reading the files. The audio samples of these objects simply need to be fed to the output buffer to play the files simultaneously. Although the API uses AVFoundation, there is no explicit use of AVFoundation in this project.