Fastest Perlin-Like 3D noise algorithm?

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南方客
南方客 2020-12-17 10:29

It\'s been well over 20 years since Ken Perlin first invented his noise. Has anybody managed to make a faster kind of 3D noise generator with properties close to Perlin\'s (

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  •  再見小時候
    2020-12-17 10:46

    You want Simplex Noise.

    • less computationally expensive
    • not based on a square grid, so no obvious directional artifacts
    • scales better to higher dimensions: O(N^2) vs Classic Perlin's O(2^N) for N dimensions

    There's a good explanation here. Apparently Ken Perlin's example implementation is not the most easy to understand code.

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