I\'m having a real problem with the Google\'s OpenGL demo for Android. I set it up in Eclipse but can\'t get it to execute. It builds with no problems, but then stops at
See my code for setting EGL chooser with Android Studio. Add it right after you call the constructor for your GLSurfaceView:
Code:
public class MainActivity extends ActionBarActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
GLSurfaceView view = new GLSurfaceView(this);
//Chose EGL Config Here To Set Element Size For RGB data Alpha,
// Depth, Stencil, See The Documentation...
view.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
view.setRenderer(new OpenGLRenderer());
setContentView(view);
//setContentView(R.layout.activity_main);
}
//....additional methods for activity
}