I\'m trying to very quickly port over an html application with plays sound (with soundmanager2) to a native android app using WebView. From my research, I haven\'t seen any
Play around with this:
if(cm.message().contains("play sound")) {
//String[] temp = cm.message().split("#");
AudioManager audiomanager= (AudioManager) getSystemService(AUDIO_SERVICE);
float actualvolume = (float) audiomanager.getStreamVolume (AudioManager.STREAM_MUSIC);
float maxVolume= (float) audiomanager.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = actualvolume/maxVolume;
if (loaded) {
soundPool.play(soundID, volume, volume, 1, 54, 1f);
Log.e("Test", "Played sound");
}
} else if(cm.message().contains("stop sound")) {
soundPool.stop(1);
Log.e("Test","stoped");
}
myWebView.loadUrl("file:///android_asset/timer.html");
soundID = soundPool.load(this, R.raw.sound1,1);