I would like to find out safe ways of implementing three dimensional arrays of integers in C++, using pointer arithmetic / dynamic memory allocation, or, alternatively using
Have a look at the Boost multi-dimensional array library. Here's an example (adapted from the Boost documentation):
#include "boost/multi_array.hpp"
int main() {
// Create a 3D array that is 20 x 30 x 4
int x = 20;
int y = 30;
int z = 4;
typedef boost::multi_array array_type;
typedef array_type::index index;
array_type my_array(boost::extents[x][y][z]);
// Assign values to the elements
int values = 0;
for (index i = 0; i != x; ++i) {
for (index j = 0; j != y; ++j) {
for (index k = 0; k != z; ++k) {
my_array[i][j][k] = values++;
}
}
}
}