I am relatively new to .NET programming and multithreading in general, and was wondering if it is ok to use .NET provided BackgroundWorker to spawn off worker threads to do
If your requirement is just to block until all the threads have finished, that's really easy - just start new threads and then call Thread.Join on each of them:
using System;
using System.Collections.Generic;
using System.Threading;
public class Test
{
static void Main()
{
var threads = new List();
for (int i = 0; i < 10; i++)
{
int copy = i;
Thread thread = new Thread(() => DoWork(copy));
thread.Start();
threads.Add(thread);
}
Console.WriteLine("Main thread blocking");
foreach (Thread thread in threads)
{
thread.Join();
}
Console.WriteLine("Main thread finished");
}
static void DoWork(int thread)
{
Console.WriteLine("Thread {0} doing work", thread);
Random rng = new Random(thread); // Seed with unique numbers
Thread.Sleep(rng.Next(2000));
Console.WriteLine("Thread {0} done", thread);
}
}
EDIT: If you have access to .NET 4.0, then the TPL is definitely the right way to go. Otherwise, I would suggest using a producer/consumer queue (there's plenty of sample code around). Basically you have a queue of work items, and as many consumer threads as you have cores (assuming they're CPU-bound; you'd want to tailor it to your work load). Each consumer thread would take items from the queue and process them, one at a time. Exactly how you manage this will depend on your situation, but it's not terribly complicated. It's even easier if you can come up with all the work you need to do to start with, so that threads can just exit when they find the queue is empty.