In Objective-C, the NSSetUncaughtExceptionHandler can register some functionality to do some last minute logging about the exception.
This doesn\'t catc
NSSetUncaughtExceptionHandler works only with NSExceptions. See this SO answer for brilliant explanation.
To catch Swift run time errors implement signal handler for SIGTRAP. As far as I know, Swift code will terminate the program with SIGTRAP exception type if it detects an unexpected condition at runtime i.e only SIGTRAP is helpful to catch Swift errors, rest like SIGSEGV, SIGBUS, SIGILL do not work.
I found this info in this apple link.
If your code is a mix both Objective-C and Swift, then implement both NSSetUncaughtExceptionHandler and signal handler to handle crashes.
For understanding and implementing Signal handling refer this link.
Hope this helps.