I\'m getting include not found compile error in XCode. I have an iOS app project that i use Objective-c and c++ as mix.
Initially, i created one .h file and one .c
So I was having this issue with the Cocoapods library Bypass and none of these solutions did anything. The problem was with a file which Cocoapods creates called an umbrella header. This is located in
. Delete it, and it should build just fine.
Now for the explanation of why this is necessary: the umbrella header is mixing both C++ and Objective-C code directly in a header which is a big no-no apparently and ends up completely breaking the C++ imports. By removing it (which seems to have no effect?) this conflicting import which Cocoapods unknowingly created will go away.