I\'ve tried to set up SFML 2.0 with the latest version of the qt creator, I\'ve set up SFML right and I imported a small game I wrote in visual studio. Upon compilation, I g
At the request of user3648895, I am posting my answer outside of the comments separately.
For those using GLFW instead of SFML, you need to call glewInit() after glfwMakeContextCurrent