Failed to Initialize GLEW. Missing GL version

前端 未结 5 1691
-上瘾入骨i
-上瘾入骨i 2020-12-16 11:27

I\'ve tried to set up SFML 2.0 with the latest version of the qt creator, I\'ve set up SFML right and I imported a small game I wrote in visual studio. Upon compilation, I g

5条回答
  •  盖世英雄少女心
    2020-12-16 11:50

    It's because you are not initializing OpenGL. Example with the lib glut.

    Wrong:

     glewInit();  // ERROR MISSING GL VERSION
     glutInitDisplayMode(GLUT_RGB); 
    

    Good:

     glutInitDisplayMode(GLUT_RGB);
     glewInit();
    

    EDIT I think for SFML:

     sf::Window   App(sf::VideoMode(400, 400, 32), "Window");
     glewInit();
    

    EDIT 2 Test this code.

    #include 
    #include 
    #include 
    
    int
    main(int, const char**)
    {
        GLenum      err;
    
        std::cout << "Start" << std::endl;
        std::cout << "Test 1" << std::endl;
        if ((err = glewInit()) != GLEW_OK)
            std::cout << glewGetErrorString(err) << std::endl;
    
        std::cout << "Init window" << std::endl;
        sf::Window  app(sf::VideoMode(400, 400, 32), "Windows");
    
        std::cout << "Test 2" << std::endl;
        if ((err = glewInit()) != GLEW_OK)
            std::cout << glewGetErrorString(err) << std::endl;
        std::cout << "End" << std::endl;
        return 0;
    }
    

    My output:

    Start
    Test 1
    Missing GL version
    Init window
    Test 2
    End
    

    Compile with: g++ -W -Wall -Werror main.cpp -lsfml-window -lGLEW

    Good Luck ;)

提交回复
热议问题