I\'m trying to use drawImage to draw a semi-transparent PNG on a canvas element. However, it draws the image as completely opaque. When I look at the resource that\'s being
It ought to work fine, are you sure your image is really transparent and not just white in the background?
Here's an example of drawing a transparent PNG over a black rectangle to base your code off of:
http://jsfiddle.net/5P2Ms/