I want to use a messaging protocol that works fine over 3G, but not over some corporate firewalls. How can my app force the use of the cellular network when it fails to conn
Use getifaddrs to enumerate the network interfaces. Look for ifa_name that starts with "pdp." This will be the cellular interface (e.g., pdp_ip0). Test (ifa_flags & IFF_UP) to make sure the interface is up, and get the IP address from ifa_addr. Then use bind() to bind your socket to that address.
Not sure how you activate the cellular interface if it is not already up. Normally, I just make a high level http call to get iOS to wake up the network, but not sure under what conditions the cellular service becomes active when wifi is also available. I suspect it is usually there as a fallback to the wifi.