Actually I\'ve a problem with compiling some library with intel compiler.
This same library has been compiled properly with g++.
Problem is caused by templat
You need to use typename
for so-called "dependent types". Those are types that depend on a template argument and are not known until the template is instantiated. It's probably best explained using an example:
struct some_foo {
typedef int bar;
};
template< typename Foo >
struct baz {
typedef Foo::bar barbar; // wrong, shouldn't compile
barbar f(); // would be fine if barbar were a type
// more stuff...
};
That typedef
defining barbar
is one that requires a typename
in order for the compiler to be able to check the template for blatant syntactic errors before it is instantiated with a concrete type. The reason is that, when the compiler sees the template for the first time (when it's not instantiated with concrete template parameters yet), the compiler doesn't know whether Foo::bar
is a type. For all it know, I might intent baz
to be instantiated with types like this one
struct some_other_foo {
static int bar;
};
in which case Foo::bar
would refer to an object, not a type, and the definition of baz::bar
would be syntactic nonsense. Without knowing whether Foo::bar
refers to a type, the compiler has no chance to check anything within baz
that's directly or indirectly using barbar
for even the most stupid typos until baz
is instantiated. Using the proper typename
, baz
looks like this:
template< typename Foo >
struct baz {
typedef typename Foo::bar barbar;
barbar f();
// more stuff...
};
Now the compiler at least knows that Foo::bar
is supposed to be the name of a type, which makes barbar
a type name, too. So the declaration of f()
is syntactical OK, too.
By the way, there's a similar problem with templates instead of types:
template< typename Foo >
struct baz {
Foo::bar create_wrgl(); // wrong, shouldn't compile
};
When the compiler "sees" Foo::bar
it doesn't know what it is, so bar
>
. Here, too, you need to give the compiler a hint that Foo::bar
is supposed to be the name of a template:
template< typename Foo >
struct baz {
Foo::template bar create_wrgl();
};
Beware: Notably Visual C++ still doesn't implement proper two-phase lookup (in essence: it doesn't really check templates until they are instantiated). Therefor it often accepts erroneous code that misses a typename
or a template
.