import pygame
pygame.mixer.init()
pygame.mixer.music.load(\"only one.mp3\")
pygame.mixer.music.play(0)
while pygame.mixer.music.get_busy():
pygame.time.Clock().t
import winsound
winsound.PlaySound(filename [as string with path if necessary], flag [integer z.B. 1 for asynchronous] )
This works fine with Windows 8 and Python 2.7.6 and *.wav files
The different flags you can check if you type winsound.
and look for the autofill list.
The flags are like SND_FILENAME
or similar.
If you type them into the editor like: *winsound.SND_FILENAME
you get the integer to apply in the PLaySound
command from above
Have fun