I\'m trying some multiplayer game ideas out at the moment and am trying to create a Java application to serve a web browser based multiplayer game.
My development en
I would suggest our high level solution: Bristleback Server. It contains both server and client, you can choose from several existing low level WebSocket engines (like Jetty, Netty or Tomcat), developing with Bristleback is extremally fast and easy. However, it is still Beta and we are working hard to release a final 1.0.0 version. If you use Maven, we have provided an archetype with ready to use web application.
I am one of the co-creators of Bristleback Server.