Saving a WPF canvas as an image

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天命终不由人
天命终不由人 2020-12-16 00:34

I was following this article and I got my canvas to be saved, however, I want to extend the code\'s functionality and save a particular part of my canvas as an image, rather

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  •  萌比男神i
    2020-12-16 01:31

    I know this is an old question, but it took me a while of searching and trying different answers to come up with something that worked reliably well. So to save some time for those in the future, here is a little service to either save a canvas out to a file, or return an ImageSource for display elsewhere in your application.

    It should be made more robust for a production application, additional null and error checking, etc..

    public static class RenderVisualService
    {
        private const double defaultDpi = 96.0;
    
        public static ImageSource RenderToPNGImageSource(Visual targetControl)
        {
            var renderTargetBitmap = GetRenderTargetBitmapFromControl(targetControl);
    
            var encoder = new PngBitmapEncoder();
            encoder.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
    
            var result = new BitmapImage();
    
            using (var memoryStream = new MemoryStream())
            {
                encoder.Save(memoryStream);
                memoryStream.Seek(0, SeekOrigin.Begin);
    
                result.BeginInit();
                result.CacheOption = BitmapCacheOption.OnLoad;
                result.StreamSource = memoryStream;
                result.EndInit();
            }
    
            return result;
        }
    
        public static void RenderToPNGFile(Visual targetControl, string filename)
        {
            var renderTargetBitmap = GetRenderTargetBitmapFromControl(targetControl);
    
            var encoder = new PngBitmapEncoder();
            encoder.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
    
            var result = new BitmapImage();
    
            try
            {
                using (var fileStream = new FileStream(filename, FileMode.Create))
                {
                    encoder.Save(fileStream);
                }
            }
            catch (Exception ex)
            {
                System.Diagnostics.Debug.WriteLine($"There was an error saving the file: {ex.Message}");
            }
        }
    
        private static BitmapSource GetRenderTargetBitmapFromControl(Visual targetControl, double dpi = defaultDpi)
        {
            if (targetControl == null) return null;
    
            var bounds = VisualTreeHelper.GetDescendantBounds(targetControl);
            var renderTargetBitmap = new RenderTargetBitmap((int)(bounds.Width * dpi / 96.0),
                                                            (int)(bounds.Height * dpi / 96.0),
                                                            dpi,
                                                            dpi,
                                                            PixelFormats.Pbgra32);
    
            var drawingVisual = new DrawingVisual();
    
            using (var drawingContext = drawingVisual.RenderOpen())
            {
                var visualBrush = new VisualBrush(targetControl);
                drawingContext.DrawRectangle(visualBrush, null, new Rect(new Point(), bounds.Size));
            }
    
            renderTargetBitmap.Render(drawingVisual);
            return renderTargetBitmap;
        }
    }
    

    And a sample WPF app demonstrating it's use.

    MainWindow.xaml

    
    
        
            
            
            
        
    
        
            
            
        
    
        
            

    And the code behind making the calls into the service.

    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            PART_Image.Source = RenderVisualService.RenderToPNGImageSource(PART_Canvas);
        }
    
        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            RenderVisualService.RenderToPNGFile(PART_Canvas, "myawesomeimage.png");
        }
    }
    

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