When I run the following code in debug mode, it\'ll successfully finish and exit. However, if I run the following code in release mode, it\'ll get stuck i
Looks like some sort of optimization for value of local variable - changing to a field make it terminate ok (note that volatile or correct locking should be used in actual code):
using System;
using System.Threading;
class Program
{
static bool stop = false;
static void Main(string[] args)
{
new Thread(() =>
{
Thread.Sleep(1000);
stop = true;
Console.WriteLine("Set \"stop\" to true.");
}).Start();
Console.WriteLine("Entering loop.");
while (!stop)
{
}
Console.WriteLine("Done.");
}
}