I\'ve got a few very short audio clips (less than a second long) to be played on various events (button hover, click, etc). However, there is usually a significant lag betw
One solution might be to use an ActionScript library that reads sound files as binary data.
StandingWave
https://github.com/maxl0rd/standingwave3
http://maxl0rd.github.com/standingwave3/
Also, make sure to check audio settings of the environment around your SWF. I was debugging my app for hours until realizing the latency came from my bluetooth headphone connection.