Simple way to interpolate between points in 3D space to form a smooth surface

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礼貌的吻别
礼貌的吻别 2020-12-15 09:38

I\'m trying to come up with a simple and efficient way to create a smooth surface which intersects a number of given \"sample\" points.

For any X,Y point on the surf

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  •  死守一世寂寞
    2020-12-15 10:15

    You can utilize bilinear/bicubic interpolation, but in three directions (trilinear/tricubic, respectively). It is quite trivial if you understand how these forms of interpolation work. See Tricubic Interpolation on Wikipedia for more information.

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