Is there any way to get the size of a child view in SwiftUI?
I\'m basically looking to do the UIKit equivalent of:
Basically, the answer at this point is to use a GeometryReader inside of the child's background(...) modifier.
// This won't be valid until the first layout pass is complete
@State var childSize: CGSize = .zero
var body: some View {
ZStack {
Text("Hello World!")
.background(
GeometryReader { proxy in
Color.clear.
.preference(key: SizePreferenceKey.self, value: proxy.size)
}
)
}
.onPreferenceChange(SizePreferenceKey.self) { preferences in
self.childSize = preferences
}
}
struct SizePreferenceKey: PreferenceKey {
typealias Value = CGSize
static var defaultValue: Value = .zero
static func reduce(value: inout Value, nextValue: () -> Value) {
value = nextValue()
}
}