I have 2 android devices, one acts as a server that is in tethering mode, and accepting connections to a port. The other device acts as a client that connects to the server
Server Side
class ServerThread implements Runnable {
public void run() {
socket = new Socket();
try {
serverSocket = new ServerSocket(SERVERPORT);
} catch (IOException e) {
e.printStackTrace();
}
while (!Thread.currentThread().isInterrupted()) {
try {
socket = serverSocket.accept();
CommunicationThread commThread = new CommunicationThread(socket);
new Thread(commThread).start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
Client Side
class ClientThread implements Runnable {
@Override
public void run() {
try {
socket = new Socket();
InetSocketAddress socketAddress = new InetSocketAddress(SERVER_IP, SERVERPORT);
socket.connect(socketAddress);
CommunicationThread commThread = new CommunicationThread(socket);
new Thread(commThread).start();
} catch (UnknownHostException e1) {
e1.printStackTrace();
} catch (IOException e1) {
e1.printStackTrace();
}
}
}