Negative margin is generally not needed but there are situations where it’s really useful. For example: why use negative margins?
For now, when I set margin for a co
A hack if you really want this (for example, me) and need performance:
WARN: The hit testing may have problem on those edges. Use at your own risk!
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class AllowNegativePadding extends SingleChildRenderObjectWidget {
const AllowNegativePadding({
Key key,
@required this.padding,
Widget child,
}) : assert(padding != null),
super(key: key, child: child);
/// The amount of space by which to inset the child.
final EdgeInsetsGeometry padding;
@override
RenderAllowNegativePadding createRenderObject(BuildContext context) {
return RenderAllowNegativePadding(
padding: padding,
textDirection: Directionality.of(context),
);
}
@override
void updateRenderObject(BuildContext context, RenderAllowNegativePadding renderObject) {
renderObject
..padding = padding
..textDirection = Directionality.of(context);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty('padding', padding));
}
}
class RenderAllowNegativePadding extends RenderShiftedBox {
RenderAllowNegativePadding({
EdgeInsetsGeometry padding,
TextDirection textDirection,
RenderBox child,
}) : assert(padding != null),
// assert(padding.isNonNegative),
_textDirection = textDirection,
_padding = padding,
super(child);
EdgeInsets _resolvedPadding;
void _resolve() {
if (_resolvedPadding != null) return;
_resolvedPadding = padding.resolve(textDirection);
// assert(_resolvedPadding.isNonNegative);
}
void _markNeedResolution() {
_resolvedPadding = null;
markNeedsLayout();
}
/// The amount to pad the child in each dimension.
///
/// If this is set to an [EdgeInsetsDirectional] object, then [textDirection]
/// must not be null.
EdgeInsetsGeometry get padding => _padding;
EdgeInsetsGeometry _padding;
set padding(EdgeInsetsGeometry value) {
assert(value != null);
// assert(value.isNonNegative);
if (_padding == value) return;
_padding = value;
_markNeedResolution();
}
/// The text direction with which to resolve [padding].
///
/// This may be changed to null, but only after the [padding] has been changed
/// to a value that does not depend on the direction.
TextDirection get textDirection => _textDirection;
TextDirection _textDirection;
set textDirection(TextDirection value) {
if (_textDirection == value) return;
_textDirection = value;
_markNeedResolution();
}
@override
double computeMinIntrinsicWidth(double height) {
_resolve();
final double totalHorizontalPadding = _resolvedPadding.left + _resolvedPadding.right;
final double totalVerticalPadding = _resolvedPadding.top + _resolvedPadding.bottom;
if (child != null) // next line relies on double.infinity absorption
return child.getMinIntrinsicWidth(math.max(0.0, height - totalVerticalPadding)) + totalHorizontalPadding;
return totalHorizontalPadding;
}
@override
double computeMaxIntrinsicWidth(double height) {
_resolve();
final double totalHorizontalPadding = _resolvedPadding.left + _resolvedPadding.right;
final double totalVerticalPadding = _resolvedPadding.top + _resolvedPadding.bottom;
if (child != null) // next line relies on double.infinity absorption
return child.getMaxIntrinsicWidth(math.max(0.0, height - totalVerticalPadding)) + totalHorizontalPadding;
return totalHorizontalPadding;
}
@override
double computeMinIntrinsicHeight(double width) {
_resolve();
final double totalHorizontalPadding = _resolvedPadding.left + _resolvedPadding.right;
final double totalVerticalPadding = _resolvedPadding.top + _resolvedPadding.bottom;
if (child != null) // next line relies on double.infinity absorption
return child.getMinIntrinsicHeight(math.max(0.0, width - totalHorizontalPadding)) + totalVerticalPadding;
return totalVerticalPadding;
}
@override
double computeMaxIntrinsicHeight(double width) {
_resolve();
final double totalHorizontalPadding = _resolvedPadding.left + _resolvedPadding.right;
final double totalVerticalPadding = _resolvedPadding.top + _resolvedPadding.bottom;
if (child != null) // next line relies on double.infinity absorption
return child.getMaxIntrinsicHeight(math.max(0.0, width - totalHorizontalPadding)) + totalVerticalPadding;
return totalVerticalPadding;
}
@override
void performLayout() {
final BoxConstraints constraints = this.constraints;
_resolve();
assert(_resolvedPadding != null);
if (child == null) {
size = constraints.constrain(Size(
_resolvedPadding.left + _resolvedPadding.right,
_resolvedPadding.top + _resolvedPadding.bottom,
));
return;
}
final BoxConstraints innerConstraints = constraints.deflate(_resolvedPadding);
child.layout(innerConstraints, parentUsesSize: true);
final BoxParentData childParentData = child.parentData as BoxParentData;
childParentData.offset = Offset(_resolvedPadding.left, _resolvedPadding.top);
size = constraints.constrain(Size(
_resolvedPadding.left + child.size.width + _resolvedPadding.right,
_resolvedPadding.top + child.size.height + _resolvedPadding.bottom,
));
}
@override
void debugPaintSize(PaintingContext context, Offset offset) {
super.debugPaintSize(context, offset);
assert(() {
final Rect outerRect = offset & size;
debugPaintPadding(context.canvas, outerRect, child != null ? _resolvedPadding.deflateRect(outerRect) : null);
return true;
}());
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty('padding', padding));
properties.add(EnumProperty('textDirection', textDirection, defaultValue: null));
}
}