I am experimenting with Key Frame animation of the position of a UIImageView object moving along a bezier path. This pic shows the initial state before animation. The blue
Yow mention that you kick off the animation with "rotationMode set to YES", but the documentation states that rotationMode should be set using an NSString...
In particular:
These constants are used by the rotationMode property.
NSString * const kCAAnimationRotateAuto
NSString * const kCAAnimationRotateAutoReverse
Have you tried setting:
keyframe.animationMode = kCAAnimationRotateAuto;
The documentation states:
kCAAnimationRotateAuto: The objects travel on a tangent to the path.