Now that CGRectMake , CGPointMake, CGSizeMake, etc. has been removed in Swift 3.0, is there any way to automatically update all initializations like from CGRectMake(0,
Short answer: don't do it. Don't let Apple boss you around. I hate CGRect(x:y:width:height:)
. I've filed a bug on it. I think the initializer should be CGRect(_:_:_:_:)
, just like CGRectMake
. I've defined an extension on CGRect that supplies it, and plop that extension into every single project the instant I start.
extension CGRect {
init(_ x:CGFloat, _ y:CGFloat, _ w:CGFloat, _ h:CGFloat) {
self.init(x:x, y:y, width:w, height:h)
}
}
That way, all I have to do is change "CGRectMake" to "CGRect" everywhere, and I'm done.